HealQuest Version 0.2.1


Minor bugfixes and refactoring. Poorly-implemented features, such as the gold counter, removed, to be re-added later. 

Two new player abilities added, Divine Protection and Flash. Both can be used between combat rounds, and have a short cooldown. Divine Protection blocks all incoming damage for one party member for one round. Flash has a chance to stun each enemy for a round, at the cost of 1 Respect from each party member.

In previous versions, only the first party member's target could be changed. Now all party members' targets may be changed at the cost of 1 Value each. Click the target indicator then press Numpad 1-4 to change the target.

Slightly extended time between fight steps for better readability.

Files

HealQuest v.0.2.1.zip 2 MB
Apr 11, 2022

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